Posted by: jdieter | July 9, 2011

Naev is now in Fedora

Space ship

The game Naev is now in Fedora’s repositories for 14+. Install using ‘yum install naev’.

Thanks, Spot, for the review.


  1. How do you deal with the data not being buildable with a modern version of Blender? Currently that is blocking it from entering Debian.

    • Um, we’re talking about the images, right? They’re released under open licenses, and, in my opinion, the ability to regenerate the images isn’t hugely important.

      • Yes, the images.

        Giving users the ability to modify source code and rebuild resulting artefacts is one of the fundamental reasons that the Free Software movement exists in the first place. I think it is a shame that Fedora isn’t able to recognise that in this case.

        You wouldn’t accept this situation for programs that couldn’t be rebuilt with a newer GCC so why should non-program software be any different?

      • An image isn’t source code. And, apart from that, the images are all png files, available under open licenses, and can be modified if someone is willing to take the time to do so.

        Granted, having the script to convert a blender object into the eight-by-eight png grid would be nice to have, but its not the only way to generate the image of a ship.

  2. The same arguments can be had about C and ELF files really, but anyway, I guess that is why I am a Debian developer and not involved in RedHat related projects.

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